Agenda
- Warm-up: Spot the Bug — one last rep before the play-test
- Play-test: quiz machines around the room — every pair plays every quiz
- Compare: the cleverest conditional, chosen by you
- Journal collection: check Journal Checklist before handing it in
- Looking ahead: what our programs still cannot do — repeat themselves
Things to do before our next class
- Skim The Dice Roller — we read it together when Unit 3 opens.
- Reread How Marks Work now that a real task is in — the part about the seventy is the part that matters today.